AI Insights · Timothy · October 2024
Top 5 Ultracasual Games on iOS in the Middle East: Q3 2024 Performance Review
Explore the Q3 2024 performance of the top ultracasual games on iOS in the Middle East, highlighting key trends in downloads, revenue, and active users.
In the third quarter of 2024, the ultracasual gaming scene on iOS in the Middle East showcased some interesting trends. According to data from Sensor Tower, the top five ultracasual games displayed varying patterns in terms of downloads, revenue, and user engagement.
Slime it: Slime Game Simulator by Slime4Fun saw a fluctuating revenue pattern, peaking at roughly $590 in the last week of September. Downloads were sporadic, with a modest increase towards the end of the quarter.
World of Slime Simulator Games from Solid Apps INC experienced a gradual decline in weekly downloads, starting from 232 and dropping to 114 by the end of September. The game maintained a steady revenue stream, averaging around $250 to $321 weekly. Active users decreased slightly from 1059 to 743 over the quarter.
Dot to Dot: Connect the Dots, developed by Dot to Dot s.r.o., showed a stable revenue trend with minor fluctuations, ending the quarter at $133. Downloads were minimal, with occasional spikes, but remained low overall.
Let's create! Pottery HD by Infinite Dreams Inc. demonstrated a consistent revenue stream with a notable increase in early September, reaching $195. However, the game had no recorded downloads during the quarter.
Lastly, Fluid Simulation by Pavel Dobryakov experienced a significant surge in downloads, particularly in mid-September, peaking at 535. Revenue also saw a notable increase towards the end of the quarter, reaching $245. Active users rose from 989 at the start of the quarter to 831 by the end.
For more insights and detailed data, visit Sensor Tower's website, where you can explore further into the performance metrics of these popular ultracasual games.